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sphere.h

00001 //
00002 // sphere.h
00003 //
00004 // Copyright (C) 1996 Limit Point Systems, Inc.
00005 //
00006 // Author: Curtis Janssen <cljanss@limitpt.com>
00007 // Maintainer: LPS
00008 //
00009 // This file is part of the SC Toolkit.
00010 //
00011 // The SC Toolkit is free software; you can redistribute it and/or modify
00012 // it under the terms of the GNU Library General Public License as published by
00013 // the Free Software Foundation; either version 2, or (at your option)
00014 // any later version.
00015 //
00016 // The SC Toolkit is distributed in the hope that it will be useful,
00017 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00018 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00019 // GNU Library General Public License for more details.
00020 //
00021 // You should have received a copy of the GNU Library General Public License
00022 // along with the SC Toolkit; see the file COPYING.LIB.  If not, write to
00023 // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
00024 //
00025 // The U.S. Government is granted a limited license as per AL 91-7.
00026 //
00027 
00028 #ifndef _util_render_sphere_h
00029 #define _util_render_sphere_h
00030 
00031 #include <util/render/object.h>
00032 
00033 class RenderedSphere: public RenderedObject {
00034   protected:
00035     void render(const Ref<Render>&);
00036   public:
00037     RenderedSphere();
00038     RenderedSphere(const Ref<Material>&);
00039     RenderedSphere(const Ref<KeyVal>&);
00040     ~RenderedSphere();
00041 };
00042 
00043 
00044 #endif
00045 
00046 // Local Variables:
00047 // mode: c++
00048 // c-file-style: "CLJ"
00049 // End:

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